Permits . The button and/or link above will take 6mo. Issues. removeFromGroup (obj:String, index:Int, dontDestroy:Bool = false) obj - Group/Array variable. function onStartCountdown () -- Block the first countdown and start a timer of 0.8 seconds to play the dialogue. Functions for Dialogues and Cutscenes Custom Sprites/Objects Precaching Stuff Example Scripts Template Script with all Callbacks explained Example of Triggering an Event via Lua - Change Characters on Key Press/Precaching characters Tween Example - Boyfriend gets bigger on his turn Psych Engine Rain LUA Script - A Modding Tool for Friday Night Funkin . LUA SCRIPT API ADVANCED (PSYCH ENGINE) . and porting this script to the unofficial psych android . And also if your going to use this for your mod, Credit me. The indexable preview below may have You can have up to 5 values to be printed. i am trying this in a lua script, it . Psych Engine: Forcing Middlescroll (LUA) - A Tutorial for Friday Night Funkin'. Likes. Triggers an event without you having to chart them. Flags. Report. Psych Engine LUA - Custom Hud - A Mod for Friday Night Funkin'. All values are optional. preview if you intend to, Click / TAP HERE TO View Page on GitHub.com , https://github.com/Marcos875433/FNF-PsychEngine/wiki/Lua-Script-API---General-Functions. Anyways, credit me if you use it! Lua Script API: Functions for Dialogues and Cutscenes, characterPlayAnim(character:String, anim:String, forced:Bool = false), triggerEvent(name:String, arg1:String, arg2:String), cameraShake(camera:String, intensity:Float, duration:Float), cameraFlash(camera:String, color:String, duration:Float,forced:Bool), cameraFade(camera:String, color:String, duration:Float,forced:Bool), debugPrint(text1, text2, text3, text4, text5), Lua Script API: Sound and Music Functions, Lua Script API: Value Setting and Getting Functions. MinerGuyBr. Get the color decimal ID from an Hexadecimal value (color). 189 points Ranked 85,940th. and paste it in your script without my permission. as GitHub blocks most GitHub Wikis from search engines. tag - The sprite that you want to check. makeLuaSprite(tag:String, image:String, x:Float, y:Float), makeAnimatedLuaSprite(tag:String, image:String, x:Float, y:Float), addLuaSprite(tag:String, front:Bool = false), removeLuaSprite(tag:String, destroy:Bool = true), Lua Script API: Functions for Dialogues and Cutscenes, Lua Script API: Sound and Music Functions, Lua Script API: Value Setting and Getting Functions. Report. Get if the key name was released on the current frame. Get if the key name just got pressed on the current frame. There's a lot of resources about Psych Engine's Lua system and Lua in general outside of the engine itself, here are some links to a few info sources I have. Also, total notes hit in botplay is changed to total . About GitHub Wiki SEE, a search engine enabler for GitHub Wikis Engine originally used on Mind Games mod. Lua Script API: Functions for Dialogues and Cutscenes, startDialogue(dialogueFile:String, song:String = null), Lua Script API: Sound and Music Functions, Lua Script API: Value Setting and Getting Functions. I'll assume you already have Psych Engine. Get if the key name was released on the current frame. Updates. If you want to make a Black screen with no texture, leave image field empty and use (luaSpriteMakeGraphic)[]. 6 medals 1 rare. Admin. Flags. - The unofficial Psych Engine Wiki - This is the one I own, I am still actively working on it, everything Lua is pretty much documented . Example: TO remove the first spawned note from the group you should use removeFromGroup ('notes', 0) Example: If i want to load a dialogue file mods/data/bopeebo/dialogue.txt using the pause menu song (Breakfast), i should use: startDialogue('bopeebo/dialogue', 'breakfast'), NOTE: When the dialogue is ended, it calls startCountdown(), NOTE 2: onNextDialogue(line) callback is called for every dialogue line passed, Example: If you wanted to start the video mods/videos/ughCutscene.mp4, you'd have to use startVideo('ughCutscene'). It can also be used to get the variable from an object that is inside PlayState or a Lua Sprite. Used for making a lua sprite use a solid color Width x Height frame instead of a texture. Get if the mouse button name is being held on the current frame. Todos. Learn how to mod it. Get if the key name just got pressed on the current frame. Shortcut to getPropertyClass('Conductor', 'songPosition'), Makes the camera focus on a specific target, Prints a debug message on the top-left corner of the screen. Removes a Lua Sprite with the specified tag tag - The Lua Sprite's tag destroy - Specifies if you don't want to use the sprite anymore. You can have up to 5 values to be printed. To review, open the file in an editor that reveals hidden Unicode characters. Joined 1y ago *I'm dead* 9,411 points Ranked 1,016th. Triggers an event without you having to chart them. This pack includes: Various ways to fade in or out characters Kill the player (very balanced) and . This is my VERY FIRST lua script!! Updates. function onCreate () -- triggered when the lua file is started, some variables weren't created yet end function onCreatePost () -- end of "create" end function onDestroy () -- triggered when the lua file is ended (Song fade out finished) end -- Gameplay/Song interactions function onBeatHit () -- triggered 4 times per section end Side Bar for Psych Engine!. Without them, we wouldn't exist. 8/1. Embed. Stops your script in the next 100 miliseconds. LUA - Stage Editor. LUA SCRIPT API ADVANCED (PSYCH ENGINE) [Friday 2 weeks ago Lua Script API: File Functions 4.1. luaSpriteExists(tag:String) Checks to see if a LUA sprite exists. 2mo 2mo . Admin. Psych Engine - LUA | Stage Editor V1. Please consider unblocking us. GitHub blocks most GitHub Wikis from search engines. Removes a Lua Sprite with the specified tag. VixtinEngine with more coming soon! License. Join my discord! Learn more about bidirectional Unicode characters. Example: debugPrint("Current boyfriend character: ", getProperty("boyfriend.curCharacter")); This will print the following message: Current boyfriend character: bf. Shortcut to getPropertyClass('Conductor', 'songPosition'), Makes the camera focus on a specific target, Prints a debug message on the top-left corner of the screen. Here's a port of the Kill Henchmen early trigger but on Lua instead of Haxe: This makes the "Kill Henchmen" event be triggered 280 miliseconds earlier so that the kill sound is perfectly timed with the song, if name == 'sick-full-combo' and getProperty('bads') == 0 and getProperty('goods') == 0 and getProperty('shits') == 0 and getProperty('endingSong') then, if name == 'bad-health-finish' and getProperty('health') < 0.01 and getProperty('endingSong') then, if name == 'halfway' and getSongPosition > getPropertyFromClass('flixel.FlxG','sound.music.length')/2 then. Cannot retrieve contributors at this time. Stops your script in the next 100 miliseconds. Please view the original page on GitHub.com and not this indexable Admin. 1mo. 4.2. luaTextExists(tag:String) Checks to see if a Show more View Detail rendering errors, broken links, and missing images. Lua/Unique variables Note: Those two are the only variables that can be changed by using = true or = false for now, you will have to use setProperty() if you want to change it. debugPrint (text1, text2, text3, text4, text5) Prints a debug message on the top-left corner of the screen. In case you forced a countdown stop for doing a pre-song cutscene or something, this starts the countdown again manually. Issues. Lua Script API: Input Functions 1.1. keyboardJustPressed(name:String) -- 0.6 Triggers once a certain key was just pressed. 2/1. We don't have paywalls or sell mods - we never will. Get if the key name is being held on the current frame. 40 Thanks. 5mo. - https://discord.gg/xDqu5997kHFollow my twitter! Won't clear member from memory, you will probably never ever use this. Bugfix 4. Custom Info Bar for Psych Engine! its for Psych Engine. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. 12. luaDebugMode - Enables debug mode, use luaDebugMode = true to enable it. Withhold. preview if you intend to use this content. You signed in with another tab or window. License. 7mo 7mo. Rename . 1. go into mods/data/'your song name' and create a text document. tag - Once the timer is finished, it will do a callback of onTimerCompleted (tag, loops, loopsLeft) time - Optional value, how much time it takes to finish a loop. playMusic (sound:String, volume:Float = 1, loop:Bool = false) sound - File name (Should be located in mods/music/ or assets/music/) volume - Optional value, volume percent goes from 0 to 1. Hello and welcome to LUA Stage Editor (Spacin' Vanilla Update [BETA]) Before you use you must know that you are not allowed to copy ANY function/script i made. Default value is 1 Default value: false. Updates. 142. Todos. Ads keep us online. 1. URL: https://github.com/Marcos875433/FNF-PsychEngine/wiki/Lua-Script-API---General-Functions. Get if the mouse button name just got pressed on the current frame. tag - Lua Sprite tag. Embed. Adds a Lua Sprite with the specified tag, either in front or behind the characters. Example: debugPrint ("Current boyfriend character: ", getProperty ("boyfriend.curCharacter")); This will print the following message: Current boyfriend character: bf. 1.2 . Psych Engine is an engine made by ShadowMario, RiverOaken, Yoshubs, and (formerly) BBpanzu. As of now, the psych engine discussions page has been removed, in the meantime, I recommend you watch this video as a tutorial sammu is epic :) The video doesn't cover the new 'changing secondary characters' Sets the rating percent in case you want to do your own rating calculation. Bugfix. Friday Night Funkin' Tutorials Modding Coding Psych Engine: Forcing Middlescroll (LUA) Overview. Raw. width - Width in pixels of the graphic you want to create. Last Modified: Sat, 25 Sep 2021 02:15:47 GMT, Gets the general X position of a character from the type type, Sets the general X position of a character from the type type, this will also move all precached characters from the same type into the position you want, Gets the general Y position of a character from the type type, Sets the general Y position of a character from the type type, this will also move all precached characters from the same type into the position you want, Adds value to the current song's score and recalculates rating, Set the current song's score to value and recalculates rating, Adds value to the current song's misses total and recalculates rating, Set the current song's misses total to value and recalculates rating, Adds value to the current song's notes hit total and recalculates rating, Set the current song's notes hit total to value and recalculates rating. Spawns a Lua Sprite that supports Animations, it will be using the tag tag, be using the image image.png, the XML image.xml, and will be spawned on position x, y. This Psych Engine script changes the info bar! 7 Thanks. Get if the mouse button name was released on the current frame. Friday Night Funkin' Tools Events Psych Engine Notes & Events (BETA 1 RELEASE) Overview. Default value: false luaDeprecatedWarnings - Tells you if a function/variable is deprecated (shouldn't be used anymore), only works when Debug . Keys: 'left', 'down', 'up', 'right', 'accept', 'back', 'pause', 'reset', 'space'. Calling this function will cancel another timer that is using the same tag! You signed in with another tab or window. Offline. index - Member ID. dontDestroy - Optional variable. Example: If you wanted to get the current health's value, you should use getProperty('health') . Withhold. Example: To get orange, you should use getColorFromHex('FF7800') or getColorFromHex('0xFFFF7800'), Returns the current song position. 7 medals 1 legendary 1 rare. Permits . Any version thats 0.5.1 or lower, 0.5.2 and 0.5.2h. Flags. 1,049 points Ranked 30,121st. Example: Use luaSpriteMakeGraphic ('testBlackSquare . A tag already exists with the provided branch name. Sets the rating percent in case you want to do your own rating calculation. Are you sure you want to create this branch? Get the color decimal ID from an Hexadecimal value (color). if not allowCountdown and isStoryMode and not seenCutscene then. Default value is true (Set to false if you want to re-add it later) Withhold. - https://twitter.com/CatbrotherEveryPlay my game! - Lua's website - The official Psych Engine Wiki - Really outdated, but helps get down the basics. All values are optional. Default value: 1. volume - Optional value, if the music should loop indefinitely.

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