SMAPI reads translations from files in your mod folder. Outputs counts of grass, trees, other terrain features, objects, and temporary sprites for the current location. Grows all crops in the current location the specified number of days. See Object Data for a list of base game IDs. Hidden at 03 Oct 2019, 8:28PM by Mexhe for the following reason: Outdated. Adds a new baby animal of the specified type to the Farm. The animal will have a random name and be assigned to the correct type of building (if there is room). Removes all light glows from the current location. Similar to clearfurniture but will also work in other decoratable locations such as sheds. Useful for testing dialogue changes. Use key bindings on Android You can bind physical mobile buttons, but there aren't many available. Details unknown. Plays the specified music track. The first line of the file should specify the location where the event takes place, and the rest of the file should be the same as a normal event script except that line breaks will be treated as / delimiters. The festival score has different meanings depending on which festival is active and includes the egg count at the Egg Hunt, number of fish caught at the Ice Festival, and star token count at the fall Fair. Spawns the specified amount of Quartz terrain features on the Farm. Name is an exact match. Removes all light glows from the current location. In SMAPI when I enter debug farmer position, and it keeps saying [Console Commands] Sent debug command to the game, but there was no output. Syntax: frameoffset . Note that most players aren't comfortable with a command-line interface, so you should prefer in-game interfaces for player-facing features in most cases. Other things may not progress the full amount; for example crop growth only advances one day because sprinklers will not be triggered and the growcrops command should be used for that instead. Ends (and restarts) the current event.Warning: also clears all records of events seen, dialogue questions answered, and mail received (including hidden mail flags.). This is a fuzzy match, and they will be marked as met if previously unmet. Sets your health to zero, resulting in passing out and awakening in the Clinic. Sets the player's maximum stamina. Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows. Paste the desired mod's zip file. Applies one of the game's save migrations to the currently loaded save. Valid texture numbers are 0 - 111; see Wallpaper for previews but note that the IDs used by the game are 1 less than the numbers used for the wiki filenames. Prints (to the console) the plural forms of all items listed in Data/ObjectInformation and Data/BigCraftablesInformation. If no texture is specified, the game will use the next ID after the current floor texture without checking for overflow which can create bugged textures. Valid movie IDs are listed after the parameter explanation. Spawns a large field of random spring crops (force-grown for 8 days) with a wooden path through it and 4 junimo huts to the south. This does not actually add any items but does increment some collection stats and may be useful for completing gathering quests. Parameters: Example: world_clear current debris will remove all debris (sticks, stones, and small plants). Example: player_setmaxstamina 500 would give you a maximum of 500 stamina points. If a command description says that a parameter uses "fuzzy" match, that means that it can match on a case-insensitive partial name. 153 - Green Algae. Regenerates bundles using remixed bundle logic and without a specific random seed. Gives the player a speed buff of the specified amount for the specified duration. Example: debug zl 60 would set the zoom level to 60%. Sets the specified stat to the specified value. Spawns a monster of the specified type at the given coordinates of the current location. Removes (i.e. This unlocks any associated crafting recipes and (if applicable) lets you choose a profession, but does not actually change the skill level or underlying experience amount. These include maxing all friendships, marking all fish as caught, awarding and marking complete all cooking and crafting recipes, marking all items as shipped, setting the flags for all stardrops, setting all skill levels to 10, awarding 500 kills for all monsters, forcibly placing all 4 obelisks and the gold clock in the upper left corner of the farm, and giving 130 walnuts. SMAPI can add custom commands to the SMAPI console, which players can type to do certain actions. On Windows: install Visual Studio Community. Changes day of the month to the specified value; stays in current season and adjusts daysPlayed statistic appropriately. Toggles gamepad control options and displays a global message about whether they are being used or not. (Note: Money is capitalized in this example because if it is all lowercase it triggers a special chat response instead of executing the command.). The dye will mix with the current color so it is sometimes necessary to "reset" the item by dyeing first with white strength 1. Example: debug hurry pam would cause Pam to immediately warp to the bus if entered during her morning walk after the bus has been repaired. Syntax: movebuilding , Moves building from specified source coordinates to specified destination coordinates. Sets the FishCaught stat to the specified amount. Opens the full character customization menu seen at the start of a new game which includes gender options and player/farm names. . Creates a fish "bubble" spot in front of the player. They will all be accessible in the letters tab of the collections menu. Install SMAPI. Brings up a character customization menu with HSV sliders for dyeing your currently-equipped pants. Seems to be essentially equivalent to ee. Plays the extended cutscene of the first boat trip to Ginger Island. Known IDs as of version 1.4.3 are: AverageBedtime, BarsSmelted, BeveragesMade, BouldersCracked, CaveCarrotsFound, CheeseMade, ChickenEggsLayed, CoalFound, CoinsFound, CopperFound, CowMilkProduced, CropsShipped, DaysPlayed, DiamondsFound, DirtHoed, DuckEggsLayed, FishCaught, GeodesCracked, GiftsGiven, GoatCheeseMade, GoatMilkProduced, GoldFound, GoodFriends, IndividualMoneyEarned, IridiumFound, IronFound, ItemsCooked, ItemsCrafted, ItemsForaged, ItemsShipped, MonstersKilled, MysticStonesCrushed, NotesFound, OtherPreciousGemsFound, PiecesOfTrashRecycled, PreservesMade, PrismaticShardsFound, QuestsCompleted, RabbitWoolProduced, RocksCrushed, SeedsSown, SheepWoolProduced, SlimesKilled, StarLevelCropsShipped, StepsTaken, SticksChopped, StoneGathered, StumpsChopped, TimesFished, TimesUnconscious, TrufflesFound, and WeedsEliminated. Grows all wild trees (such as Oak) in the current location to maturity. Resets "permanent mine changes" such as coal carts and treasure chests. Changes the upgrade level of the specified tool to the specified level; the tool must be in your inventory. Tip: You can press Win + R keys to open the Run dialog box, and then type. Valid types are 0 (Bamboo Pole; the default), 1 (Training Rod), 2 (Fiberglass Rod), or 3 (Iridium Rod). Outputs two mine-related stats to the SMAPI Console: MineShaft.lowestLevelReached and player.deepestMineLevel. If the second parameter is present (with any value), the "noletter" flag is set, which will add the mail to your mail received list without showing a "new mail" indicator. Curly braces in the key ({, }) will be converted to angle brackets (<, >). Example: debug fillwithobject 13 true would fill the map with furnaces. Syntax: eventtestspecific []. Must be done on the Farm; this would apply to animals that no longer have homes due to building destruction such as after using removebuildings. Plays the full restoration cutscene for the specified area including junimo dance and star retrieval. Parameters: Example: player_changecolor eyes 255,0,0 would make your character's eyes red. Shows a list of farm types you can use with the set_farm_type command. Names are case-sensitive and may contain spaces. Key format appears to be file:key but exact specifics are unknown. There is a massive list of options for you to pick from, and these are individually broken down to detail how they work, and how to use them in Stardew Valley. #10. Name is a fuzzy match. Attempts to warp the player to town and start the "Stardew Hero Celebration" event but appears to crash due to missing music cues. Name is an exact match. When you hook a fish, you can reel it and repeat the process, allowing you to fish for much longer than you would in a normal session. Changing the player name will cause the save file to change as well. The ID is case-sensitive; see Data/mail for valid IDs in the base game. Modding is fun!$h would open a dialogue box of Abigail saying Hi (FarmerName)! Name is an exact match, and they are only spared from removal if they are in the current location. Smapi console command question. The wizard option will also add Magic Ink to your wallet and mark the event where the ink is returned as already seen. The two individual commands dyepants and dyeshirt can be used instead. Example: debug hat 3 would give you a Sombrero and automatically equip it. The game will randomly choose either a Deluxe Barn full of cows or a Deluxe Coop full of chickens for each (equal chance). The first line of the file should specify the location where the event takes place, and the rest of the file should be the same as a normal event script except that line breaks will be treated as / delimiters. Steam-only achievements have a much longer string ID; these are listed below. Sets specified character to face towards the player. If youre yearning to get to those hard-to-reach places in Stardew Valley, give this a go. Adds a Fishing Pole of the specified type to your inventory. That mod is bundled with SMAPI; if you deleted it, just reinstall SMAPI to get the mod back. The ID is case-sensitive; see Data/mail for valid IDs in the base game. Items added by this command will now be marked "found" on the collection pages. Sets the game zoom level to the specified value. Syntax: bloom [S:brightWhiteOnly]. See weapon data for a list of base game IDs. The life of a gamer can be seen as one where contact with the environment is very limited. The optional parameters are for stack amount (default is 1) and quality (default is 0.). Sets your fishing skill to the specified level. For non-vanilla marriage candidates: Sets specified NPC as your spouse and queues a wedding for today. Example: debug showmail SeaAmulet will show the letter Lewis sends about Mermaid's Pendants. Note: if you do not include enough parameters, an error message will be printed to the console which incorrectly states the default facing direction is 1. Once that's done, you can type commands directly into the SMAPI console window (or chat if using Chat Commands). Spawns a new Horse at the given coordinates of the current location. SMAPI is an open-source project by Pathoschild. To use in a macro, make sure one or more of the letters in the command is capitalized. Stardew Valley Expanded is a quality of life mod that adds new locations, new NPCs with corresponding events, and a new village. Accepts only object names; this is not a fuzzy match but is case-insensitive. Sometimes useful when the player becomes "stuck.". Spawns a large field of random spring crops (force-grown for 8 days) with a wooden path through it and 4 junimo huts to the south. Better Unicode support in the SMAPI console SMAPI 3.12 adds full Unicode support in the console window, so you can send any character to console commands. 1. upload your SMAPI log (see instructions on that page) and post a link here; The optional parameters are for stack amount (defaults is 1) and quality (default is 0.). See Data/ClothingInformation for a list of base game IDs. Sets the dialogue for the specified character using the specified asset key. Name is an exact match. Example: debug ring 527 would give you an Iridium Band. Sets all walls of your farmhouse to the specified texture. Just run the SMAPI installer again and it'll readd that mod. If no ID is specified, this will randomly pick from any floor (ID 0-39) or wallpaper (ID 0-111). Adds the specified piece of furniture to your inventory. Example: debug weapon 12 would give you a Wooden Blade. Can be used on either host or client. Seems to be essentially equivalent to ee. Various performance improvements. For example, the speed command is listed as speed [I:duration], which means the command requires an integer value parameter and optionally has another integer duration parameter. Adds all of the appropriate flags for Joja membership and Community Development purchases. IDs seem to be buildings and animals from Data/Blueprints. Goes down one mine level. SMAPI Console Commands at Stardew Valley Nexus - Mods and community. For example, crib style 1 is specified by the file Maps/FarmHouse_Crib_1. Brings up a character customization menu with HSV sliders for dyeing your currently-equipped pants. Removes all (small) terrain features such as grass and tilled dirt from the current location.Warning: this includes removing any currently-planted crops (including fully-grown ones). Gives your team the specified number of Golden Walnuts. If the itemID is not supplied, a random piece of furniture (ID 0 - 1612) will be given. Sets all animals who live in the current building to day 1 of adulthood. Starts the specified event. Silently removes specified quest from your journal. Probably best used in conjunction with frame-by-frame mode. Immediately adds specified mail to all players' mailboxes. Example: debug wall 21 would set all wallpaper in the house to the Joja style. Will warp the player to the desert. Syntax: item [I:amount] [I:quality], Adds the specified object to your inventory. A complete list of Item Codes is found at the bottom of this guide. quest10) are inaccessible with this command; broadcastmail may be a useful alternative in those cases. Example: debug cookingrecipe Seafoam Pudding will give you the recipe to cook Seafoam Pudding. Press Win + E keys to open the File Explorer, and then navigate to the C:\Users\ [USERNAME]\AppData\Roaming\StardewValley\Save path or C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley . You do not need to be married or have an upgraded house to use this command. Toggles "debris" weather (i.e. Name is an exact match, and they are only spared from removal if they are in the current location. Sets upgrade level of your farmhouse/cabin to the specified value. All of them should be prefaced with debug like this: The example above returned output, but many commands don't. Marks every letter defined in Data/mail as already read. Syntax: warp [I:X] [I:Y], Warps you to the specified location at the given coordinates. Clears records of all received mail (including hidden progress flags.) Changing the player name will cause the save file to change as well. Details unknown. Increases your friendship with specified NPC by 2500 points (10 hearts) and sets relationship status to Married with an anniversary of today. Grows all wild trees (such as Oak) in the current location to maturity. Just type "help" in the SMAPI console to see what is available. Outputs information about whether Steam is running and if a user is logged in. Arguments are interpreted as an array of strings. The [I:action] can be 0 (resume time) or 1 (freeze time); if omitted, time is toggled. See Event data for the valid directions. Brings up the same dyeing menu you get by interacting with the dye pots in Emily's house. Syntax: dye . Clears all records of which artifacts and minerals you have found.Warning: Also clears all record of which fish you have caught and clears all received mail (including hidden progress flags). If you have children, advances the age of the first child to the next stage. Adds specified secret note to your inventory. The match is case-insensitive and any spaces should be removed from the name. Creates an additional new male farmer with randomized name and appearance which spawns 1 tile to the left of your farmer. The game will try to trigger the yawning action several more times, so be prepared to keep opening your journal when youre about to yawn. Accepts only object names; this is not a fuzzy match but is case-insensitive and spaces should still be included (see examples below). If used to target a rock in the mine, quarry, etc. Name is an exact match. The associated events for these two are also marked as seen. Additional styles may be possible through modding as the ID is appended to the map filename. The optional parameters are for stack amount (default is 1) and quality (default is 0.). Valid types are 0 (copper), 2 (iron), 4 (coal), 6 (gold), 8 (coins), 10 (iridium), 12 (wood), and 28 (lantern fuel). See Data/SpecialOrders for a list of IDs. [SMAPI] Console Commands 3.14.0 by SMAPI | Adds SMAPI console commands that let you manipulate the game. Valid profesion IDs from the base game are shown below. Valid areas are 0 (Pantry), 1 (Crafts Room), 2 (Fish Tank), 3 (Boiler Room), 4 (Vault), or 5 (Bulletin Board). Useful for event modding. Details unknown. Adds a TV furniture item to your inventory; this will be either a Budget TV or Plasma TV, randomly chosen with equal chances. Install ModDrop and open the client. Syntax: player_changecolor . Prints the Gem Bird Puzzle solution to the console. The game will randomly choose either a Deluxe Barn full of cows or a Deluxe Coop full of chickens for each (equal chance).

Toro Multi Pro 5800 Sprayer Manual, Hapag-lloyd Bill Of Lading Tracking, Hearing Service Dogs Near Me, Top 10 Steakhouses In Las Vegas 2022, Gremio Novorizontino Vs America Fc Sp, Body Energy Club Cookies And Cream Smoothie Calories, Employ Once More Crossword Clue,