Transfer from injector to container. sorry I had no idea how to get back ethier. You'll want to access the planet again, just in case. Here on the bridge you'll face off with a slew more of Sith foes. 4. Back on the surface you will be taken into custody by the Selkath regardless of which path you chose. The Mek-Sha stronghold is a base of operations to control your local crime syndicate or run your own nightclub for the local miners to unwind, and is one of the many types of player housing you can get in Star Wars: the Old Republic. 3.US Open CHAUNNA Cup (U- 17 & Open Division). The room beyond the door at the west end of the corridor accessing the disassembly room contains two assault droids, both of which are resistant to energy damage: A door labelled West Lounge in the west wall is the only exit to a short corridor ending in another door, beyond which is the west lounge itself, containing another two assault droids and a Sith heavy trooper. Jolan Aphett: This man is a Pazaak Shark and will play games of Pazaak with you for 200 Credits a hand. If you didn't collect the Datapad then you'll need to tell them that the Sith offered you a job and when you refused they attacked you. Disable it and then search the footlocker near the top of this room to find another Sonic Emitter, a Medpac and another Scientist's Memo . Kill the easy foes and search the footlocker at the left side of the room for a Frag Grenade,Concussion Grenade, and Poison Grenade. Well that's where you'll go to use Sonic Emitters as well - I'll let you know when to use them. The only downside is that you will be banned from Manaan and take a sizable Darkside hit, although this can obviously be a good thing if you're playing that alignment. I don't feel tardy. There are some opportunities for Light Side and Dark Side Points from talking with Queedle, for more information check out my Queedle Side Quest page. But the charges you are faced with are far more grave. Before going back out of the hatch behind where the scientists are located, go back to the little room before where the force field was. Those to the south and west on the left are identical to those encountered to the south of the force field in the security room, while that to the east is slightly more robust and also receives bonuses depending on your character level: There's another by the east wall, which is mined: You can only exit the same way you entered. If you received the token from the dying Selkath in the medical room then it can still be hard to persuade them (unless Bastila is in your party to do so if you fail), or the datapad from the footlocker in the Dark Jedi Master's private chamber at the east end of the training room can convince them without any further persuasion: There's a footlocker by the north wall in the northwest corner: Return to Shaelas in the mercenary enclave of Ahto West, leaving the base via the elevator to Ahto East. Transfer from injector to container 3. You can also do the Kidnapped Selkath Youth Side Quest inside of the Sith Base, this quest is tied in closely with our story objectives. It will have a group of dying Selkath in there that will give you a token which you can use to convince Shasa and the other Selkath that the Sith are evil. What this means is there is a chance that you'll get a dialogue prompt from your Companion like [So and so looks like they want to speak with you] which will advance their personal story line - or you might get an NPC that approaches you and starts one of the Companion Side Quests. Engage him in combat and then head left and down the adjacent corridor to another door. You can complete the mission for the Republic simply by exploring the southwest section of the base closest to the entrances, without encountering any Force users or, if you enter from Ahto East, any mines. 6. Kidnapped Selkath Youth Roland asks you to break into the Sith Base and recover a droid's data module for him. ALL RIGHTS RESERVED. There's a footlocker to the left by the north wall in the northwest corner, and another to the right by the south wall in the southwest corner: Beyond a door in the east wall is a small chamber with another footlocker by the southeast wall, which is mined: This datapad will convince the missing Selkath in the dormitory that the Sith are evil without persuasion. kotor how to not get banned from manaan . On your way back to the surface it's possible you'll run into Calo Nord if this is your first planet after Dantooine or Darth Bandon if this is the 4th planet. You'll immediately be attacked by a group of Sith enemies, once defeated you'll be able to ride the nearby elevator up into the Sith Base. Beyond the door labelled North Computer Room in the north wall is a long corridor with seven steam vents in the floor, each of which inflicts 25 universal damage on Normal when venting. [All . I was able to not get banned from Manaan when I talked to the Selkaths. 2. Why is there no sound in the game's launcher? Now, go back to the room with the scientists. Even if you try to sneak past her, she challenges you: The Sith diplomat Commander Grann and four war droids came down in the elevator: if you did likewise, you're moved behind the console to the north, nearest to the Sith security officer: Do not turn your back on her or the Sith diplomat, as both have the ability to Sneak Attack. Any time a Firaxa shark approaches you make sure you activate your Sonic Emitter to defeat it. what are the answers to decrypt the card? To survive their attack simply stop the depressurization by using the computer panel in the same room or speak with them through the Force Field and [Persuade] or [Force Persuade] them to stop. As you enter the next room you'll find Carth Onasi, in the flesh. BCFI divided into the different segment to get close working for players and technical of the sport, and for the same. Firaxa: You can walk into a small room right here with a Firaxa Shark inside of it as well as a footlocker with a Nerve Amplifier Belt. Helped me out ode got it on first try doing this lol thank you, https://www.neoseeker.com/forums/3375/t254726-interragation-with-sith-spy-in-republic-embassy-please-help/, Youre awesome I have all kinds of persuasion and I still wasnt getting the job done, Dude, your character is the only one who CAN have points in persuade, what on earth were you thinking? As big and in-depth as it is now, it will be more so by the time we're through. Engage the foes in battle and do them both in for 75 experience a pop. Both of these Selkath will call you over when you get close enough to them. Then search the footlocker in that room for 2 Frag Grenades and a Sonic Grenade before going left into the next room. I chose to destroy the harvester. In this room you'll find a series of lockers you can pick and get goods out of. (Optional) Yavin Space Station - As you obtain more Star Maps more supplies will be stocked at this space station. But doing both will net you extra experience and take care of the foes in that room good and quick. 2nd Answer: 18 Xbox Game Pass Is Having its Best Stretch Ever, The Simpsons Hit and Run Designer Wants to See a Remake - IGN Daily Fix. If you try to use the door control to the left on the east wall: To get through to the east side, exit and use the door control for the first pressure door to the north: Once inside the empty chamber, use the flow control in the south wall: Now you can open the three remaining pressure doors to the east to access the corridor beyond. But there's a footlocker here with a Plasma Grenade in it. Note: You'll find a locker with a man inside of it in the same room that you pick up the Environmental Suit. Talk to him and he'll ask you about why the Republic is hiring mercenaries. I have this datapad as proof that the Sith are up to no good! elma, texas to austin texas bill costner biography. There are no Light Side Point opportunities during your conversation with them. After a brief over-view on entering battle you'll have the option to continue or engage the foes in battle. Tupocon Oy > Yleinen > kotor how to not get banned from manaan. Transfer from injector to container 1st Answer: 22 You can essentially blackmail the court by saying you will tell people there is no more Kolto unless they let you go (and don't ban the Republic either). When you pass through this area for the first time you'll be asked to pay the 100 Credit docking fee for Manaan. The planet is completely covered in water and is the only known source of kolto - a potent healing liquid - in the galaxy. She will ask to speak with Jolee and if he is in your party you'll automatically begin the Sunry Murder Trial Side Quest. Unlike real life it's best to represent yourself in this trial and you'll want to either give the Selkath the Datapad you found Or you'll need to convince them that you were there on diplomatic reasons and the Sith double-crossed you. The very end of that corridor leads back to the original corridor, so you'll have some idea of where you are. Talk to Roland Wann, who is waiting for you there. Off of this corridor are several rooms, some of which with goods, others of which have pressurized doors that'll lead you into the oceans of Manaan. i have gotten through several of the first patterns but the last two are much harder than the others. You don't have to interrogate the prisoner. The only thing for you to do in this area as far as the story is concerned is to speak with Kono and Sami and learn of the two ways to reach the Star Map. 6. This is what will happen to you if you too if you aren't careful! Light Side Points: (Video of me overloading the Kolto Tank) Repogram the harvesting machine and cause it to explode. Simply tell him you'll follow him, and then do just that - follow him. Beyond the north door of the security checkpoint is a corridor with a door in its west wall, beyond which is the south end . My Companion Guide will show you an overview of each location on each planet along with any points of interest on that map you can visit. Tell him that not only did you find the young Selkath and turn them away from the Sith, but you found his young child and turned her away from the Dark Jedi path as well. Then, go north through this small, empty room into the next room above. CHAUNNA played into a mini size of ground with 6 + 3 a side format & concept. 9. Transfer from injector to container Prior to speaking with these Selkath you'll want to explore the room in this Training Annex to the southeast. At the end of the path, you'll find the Star Map. Beyond the north door of the security checkpoint is a corridor with a door in its west wall, beyond which is the south end of another corridor leading north but curving to the west, ending in a door (beyond which is the west lounge and the north computer room). 2. Good to have. In this part of Manaan you'll find the Selkath High Court which you'll be visiting during the main story as well as during the Sunry Murder Trial Side Quest. Keep that particular part in mind for the final side quest of the planet (in a little while). Talk to Roland at the reception desk and ask him about the Star Map, he'll have information for you but will be unable to tell you anything until you help him out first. Engage the five or so Sith enemies in this large winding corridor, making sure to check all of their bodies for goods when they've fallen. If not, you're already there. Three Selkath are lying on the floor of the medical room, two dead and one dying: This appears to be a small token of a personal nature. 6-A Side Mini Football Format. Controlled by the Rakata before the founding of the Galactic Republic, Manaan became independent following the collapse of their Infinite Empire and the Selkath ruled the planet . 3. 1.Delhi NCR (Boys & Girl) Sub-Junior, Junior & Senior. He sides with the Republic and was simply curious about everything that was going on. ARE YOU READY!! Morality should be your choice on Manaan, not Republic or Sith. Press question mark to learn the rest of the keyboard shortcuts. When they are slain, inspect their bodies for. This Twi'lek seems to be one of the mercenaries that the Republic hired to help down here with the Kolto production. The only way you can hurt them is to activate the Sonic Emitter when they go at you. Fill injector pod 4th Answer: 2 Going to this world is the point of no return so make sure you've finished up all Side Quests and other events you'd like to get done. But you can't do anything to me - I know too much! HEY!!!!! Aside from these two items everything else in this facility is optional. Dark Side Points: Put toxin into the harvesting machine and poison the water. Anyways just like Tatooine and Kashyyk, you will be required to pay a docking fee of 100 credits in order to be able to leave the docking area, though you cannot persuade him to reconsider normally (force . While your high standing among the off-worlders on Manaan may bring you some leniency from them, being a successful swoop rider brings you no credit here, human. Accept his offer, then talk to him again and tell him about what you've found. Head back to the submarine at the Republic Embassy and work your way back to where the Twi'lek was. Xbox Game Pass Is Having its Best Stretch Ever, The Simpsons Hit and Run Designer Wants to See a Remake - IGN Daily Fix. The door to the training annex is locked if you haven't been approached in Ahto West about missing Selkath. Then, go back to the other door leading north. 16 Jun June 16, 2022. kotor how to not get banned from manaan. Enter into this room and jump in the Republic submersible. Avoid choosing . He'll talk to you frantically but good luck trying to get him out! To the left of the door you came into this room via, there's a mine on the ground. Those who are looking to play the way of Luke Skywalker will find help within this guide and walkthrough, but some parts might be incorrect for the path you choose. Kono & Sami: When you first meet these two they'll try to kill you. If you want to know how, just e-mail me or post it on the threads.
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