Location restrictions still apply so you can't access inventory e.g. Log in to view your list of favourite games. Lucien is a fully voiced Imperial follower with over 5000 lines of immersive, lore-friendly dialogue. Horse charge targetMaxHP damage gain from the Strength attribute increased from 2% to 3.33% per level - base from 2% to 10%. Horses for followers with scripted follower AI behavior and advanced features, mounted combat for followers, horse armor, mounted combat horse charge, dynamic faction relations, cinematic horse call, horse whistle, mounted conversations and herb gathering, horse inventory, fast dismount and much more. :), Convenient Horses and Amazing Follower Tweaks Conflict. No more instant access to all the equipment, its unlocked through gameplay instead. Configuration power is now hidden by default. You must have CHHerding installed for this to work. Lucien meets the Dread Father. Copyright 2022 Robin Scott. Very useful when standing near the edge of a cliff, need to position better for a melee weapon swing in mounted combat or want to do quick 180 degree turn for another Horse Charge run. All previous saves made with the mod active are considered to be dirty saves and are not safe to be used with any newer versions of this mod released in the future. Create an account to follow your favorite communities and start taking part in conversations. All rights reserved. Anyway. Dynamic horse mane is now used to hide mane when armor is on. Powered by SKSE. Removed recorded reverb and improved quality of horse whine sound that can be heard when horse spots the player after using a whistle. However, horses sometimes attack aggressors or even defend the Dragonborn which can lead to their death. Fixed bug with fast dismount that was introduced with addition of crossbows. The horse will be named for example "Lydia's horse", and cannot be ridden by anyone else but the owner of that horse. New saddles available that are my own interpretation of ones from More Saddles mod. Added horse charge collision checks on Z axis. Instead of 10 passes detecting random herb around the player it will now do only 5 passes but with much better non-random logic. Filter conditions include following categories: ingredients, animal hides, ores and ingots, ligts and torches, food and drinks, potions, poisons, books (with min gold value), spell tomes (all or unknown only), recipes, scrolls, soul gems, precious gems, keys, ammo and equipment (all-in-one: clothing, armor, weapons and jewelry). Fixed both Dark Brotherhood Initiates not going to buy the horse and being stuck when paid. Fixed minor issue with horse call where game would misplace the horse and not respect the given coordinates. This is an alternate way of calling a horse, but will not summon the horse like the horn does. Location restrictions still apply. You can use Lucien's dialogue options to get Clive to stop following. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. The horse can also be commanded not to follow. fLokii as author of Ultimate Follower Overhaul. Removed auto horse inventory recovery on horse death. Lucien by JosephRussell is a fully-voiced Imperial follower mod who comes with over 5,000 lines of dialogue. Horse armor is no longer applied by changing horse race which removes all compatibility issues with custom horse outfit mods. Added full support for SkyTEST mod. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Explosion will leave flame on the ground at the place of explosion that will deal damage to enemies who pass through it. I, personally, don't use horses when I'm playing. The Elder Scrolls Mods Wiki is a FANDOM Games Community. Followers will no longer try to engage flying targets in mounted combat. Fixed a bug where installing the mod for the first time would not start the quest but would start running the scripts. This is a game bug and to prevent it all torches are removed from followers when mounting and given back when they dismount. Removed all dependencies. It was intended as a fun immersive feature which obviously missed the mark, as everyone keeps being extremely vocal about it, so I'll be switching the default in the next update so that he only follows if you . Conflicts - With so many mods available it is not possible to know which ones are in conflict. The. Find out in my new Let's Play . This should help people with poor script latencies hunt down the problematic mods or game events. There are three options to this: The vanilla horses in Skyrim will stay put wherever they are left, normally, but now there is an option to have the horse follow. Must be loaded after SkyTEST-RealisticAnimals&Predators.esp if you want dynamic mane on SkyTEST's wild horses. The more followers are recruited the greater the delay before fix is attempted in order to prevent weapon re-draw spam, because each follower will attempt to trigger the fix procedure and with the delay in place each new trigger will override the previous one. Maximum compatibility. The Dragonborn does not have to acquire a horse for them, however, as they will summon their own horse. Might affect mods that rely on game's horse tracking system. Messages will still appear if mode has been changed. Use single TAB character to separate translations from keywords. New dialogue topic for followers: "You seem to be stuck on the horse.". Travel procedure makes horse horse movmement less dynamic (always walk if close, jog/run if further away) and prevents auto-movement on fast travel (if horse tracking is not disabled game will move horse on fast travel anyway). Make sure your game is up to date and SKSE script files installed correctly (PEX script files are inside .DataScripts folder in the SKSE archive). when player enters unrideable worldspace) and horse was wounded for more than its base health at that moment. Save the game to a new slot. Any remaining items that were not looted are then transfered back to the corpse. Can be crafted at any forge under misc section and if carried in inventory will be automatically deployed when over-encumbered. Added new hand-picked locations from Dragonborn DLC to allow horse smart follow behavior in Solstheim. Turning off "disable horse tracking" option will now restore last ridden horse without the need of mounting. This feature is forced for script procedure safety reasons and cannot be turned off. A collection of my very favorite companion and follower mods for Skyrim. Instead of being loaded on demand, horse charge impact sounds should now be kept in memory at all times to prevent delayed playback. The horses have an inventory as well. Non-combat fast dismount now use jump animation. Alternative vanilla variant of this version is available for download. Bug is caused when followers mount the horse or sheathe weapons after mounted combat. Redesigned horse charge. :). Other horse inventory mods should not be used anymore. Lucien can finally ride a horse! This should prevent outfit removal of cart horses or other custom race mounts. Convenient Horses is a mod created for The Elder Scrolls V: Skyrim by the author mitchalek and adds a number of new features to the horses of Skyrim, all of which are activated, deactivated and changed via an in-game mod configuration page. Fixed a bug where regular followers would be given Alsvid as random horse of choice. charging under the bridge could hit targets above). All items are transfered at once from a corpse to that container (this is where non-playable items are ignored by the game and are left on the corpse), then advanced auto loot can safely be performed by retrieving the items from a temporary container one by one. Added new options for bound key horse invetory access (Local, Travel and Remote). Improved Alsvid combat behavior. Auto loot will now work properly if enemies were killed by followers and the Alsvid's explosion. Fixed horse rear up animation not playing properly when issuing a follow command. Followers' horses will no longer escort if follower is waiting or relaxing, will wait instead. Other features that are directly related to horse inventory (auto loot stash and quick inventory transfer) will still work the same by dealing with main container directly which means that weight limit will only have effect when manually transfering items (UI will grey-out items in your inventory if there is not enough storage capacity for their weight). New feature that disables game's horse tracking to prevent horse from being moved on fast travel (requires SKSE). Hoth will now use his bonestaff in mounted combat. The mounted harvesting of herbs works in a similar way. Equipment category have additional settings to filter out non-enchanted items or set minimum gold value per weight (note that enchanted item gold value is calculated by the mod and might be slightly different from what game displays due to use of functions that round enchantment effect cost values to nearest integer). New feature for followers called Deferred Dismount. Due to this change everyone who update CH to v4.9 will have their faction relations updated to friendly. Horse hp/stamina gain from the Endurance attribute increased from 40/10 to 120/30 per level. Multi Tap: Use activate button (by default: Keyboard E, Gamepad A) to activate the horse specific number of times (like double click in Windows). HOW DO YOU CHARGING GALLOP:?!?!?! Added optional horse inventory weight limit. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Simulator parameters can be configured individually in MCM only or anyone can use one of 5 available presets. Would you be able to make it so that the horse doesnt follow you into cities? Fixed bug with advanced auto loot marking items as stolen. Because it works on global level it can also be used to move large quantity of items from one home to another without being burdened or simply allow to carry more items for a short amount of time. Mounted Conversations, Looting and Harvesting, Field Hunter Quest (kill all animals while mounted), Nordic saddle (which is the standard equipment for the horses that can be bought). Using Horse Call should now properly move horse near player before mounting. Reddit and its partners use cookies and similar technologies to provide you with a better experience. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. To access quick transfer menu hold down modifier key while opening horse inventory. Fixed bug where followers' horses would continue to follow their owners even if they were restricted by a smart follow behavior. See description for details. I decided to put UFO under both inigo and hoth files and . It can suspend whistle learning quest and grant horse whistle power but will do nothing if learning quest has already been completed. KahjiitRaj as author of Oblivious Horses. To access the horse selection from CHHerding use Horse Call power while sneaking and once you select the horse it will be called instead of your current horse. Removed bound key mode gamepad limitation. Dirty Save - Can be caused by other mods you used in the past as well as previous versions of this mod that are not uninstalled correctly by following instructions. Mounted interaction with people and corpses. Another feature is mounted combat for followers. The smart follow option stops the horse from following the Dragonborn whenever they're crouching, or when they come within the range of certain locations.
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